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Walking into a room where you don't know a single person

The first fifteen seconds are the whole problem. Decide where you're walking before you open the door, and most of the awkwardness never happens.

By Ade Fisher · Young Men6 min read
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Walk in and go somewhere specific.

Not "in." Not "around." Somewhere. The drinks table. The empty seat by the window. The guy stacking chairs. Pick the spot before you open the door, and then walk to it like you've been there before.

Almost all the awkwardness of a strange room happens in the first fifteen seconds, and nearly all of it comes from standing still while you decide what to do. Standing still is what makes a person look lost. Movement with a destination looks like belonging, even when you feel nothing like it inside.

That's the trick, and it's a small one. But it buys you thirty seconds of cover, and thirty seconds is usually all you need to get your feet under you.

Do your thinking outside

Before you go in, get three things straight in your head.

Who invited you, or who's running this. You'll use that name in your first conversation.

Where you're walking to. Food table, sign-in desk, the far corner, doesn't matter.

One question you can ask anybody in the building. "How do you know Josh?" works. So does "Is this your first time coming to this?" So does "Do you know if it's starting at seven or half past?"

That's it. Three things. You're not writing a script, because scripts fall apart the second somebody says something you didn't plan for. You're just removing the decisions you'd otherwise be making while forty people watch you hover by the door.

If it's a party or somebody's house, your parents should know where you're, who's there, and when you're getting picked up. That's not babysitting. That's what grown adults do for each other every day of the week.

Your first line does almost no work

People agonize over the opener. The opener barely matters.

"I'm Sam." Two words. Then the obvious question. Then you listen.

What matters is that you're the one who spoke first. Nobody remembers your phrasing. They remember that the new guy said hello and seemed easy to talk to. That's the entire impression you're making, and you make it with the most boring sentence in the English language.

Say your name clearly and slowly enough that it actually registers. Most guys mumble their own name. Then use the other person's name once in the next minute, out loud. You'll remember it, and people notice when you do.

Handshake if that's the setting. Firm, brief, look at them. Not a contest.

Approach threes, not twos

Two people standing close and talking quietly are having a conversation. Walking in on that's an interruption, and it feels like one to everybody involved.

Three or more is different. Circles of three and four almost always have a gap in them, and somebody in that circle is half-listening and looking around. That gap is an invitation. Stand at the edge of it, listen for a few seconds, laugh when it's funny, and you're in the group before you've said anything.

And then there's the easiest target in the whole room: the other person standing by themselves.

They're not a consolation prize. They're the most relieved person you'll talk to all night. Someone alone in a crowded room is usually running the same panicked math you were running two minutes ago. Walk over. Say your name. You've just done the kindest thing anybody will do for them that evening.

Find the job

If there's work happening, join it.

Chairs need setting out. Bags need carrying in. Someone's struggling with a folding table or trying to plug something in behind a couch. Ask what needs doing and do it.

Work gives you a reason to be there, something to do with your hands, and a conversation that starts itself. You're not making small talk, you're passing somebody a chair and asking where it goes. Five minutes later you know two names and you're one of the people who was already here.

This works everywhere. Youth group. A new team. First day in a new school. Church when your family's just moved. The people who run things notice who helps, and they remember.

The second question is where friendships actually start

The first question gets you an answer. The second question gets you a person.

Somebody tells you they play soccer. Weak follow-up: "Oh, cool." Better follow-up: "What position?" Then: "How long's the season?" Then: "Is your coach any good?"

Watch for the moment their voice changes. Everyone has one subject where they sit up a bit and talk faster. Get them onto it and you don't have to carry the conversation anymore. Your job becomes asking one more question every thirty seconds, which anybody can do.

Ask about what they do, not about what they have. And when somebody asks you something back, actually answer it. Deflecting every question makes people work too hard.

Put the phone away

A phone in your hand is a closed sign. It says leave me alone, and people will.

Pocket. Face down if it's on a table. If you genuinely need a breather, don't take it standing in the corner scrolling. Go get a glass of water. Go to the restroom. Step outside for two minutes and breathe. Then come back in and walk to a new spot.

Two minutes out, then back. Nobody clocks it.

Give it twenty minutes before you decide

Your read on a room at minute three is almost always wrong.

Minute three is when you're most uncomfortable, most convinced everyone's watching, and most likely to conclude these people aren't for you. Minute twenty is when you've had two conversations and someone's remembered your name.

So set a floor. Twenty minutes, two conversations, then you're allowed to form an opinion. Most of the time you won't want to leave by then.

Ending a conversation without burning it

You don't need to stay trapped with somebody, and they don't need to stay trapped with you.

"Good talking to you, I'm going to go grab some food." "I'm going to go say hi to the guy who invited me." Warm, direct, done. Turn and walk.

And when a conversation dies flat, let it die. Some people are shy, some are tired, some are dealing with something you know nothing about. It's almost never a verdict on you. Take it lightly and go find the next person.

The part that actually makes you good at this

Once you can walk into a room, start watching for the person who can't.

Find the guy standing by the door doing the math. Go say hello. Then introduce him to somebody else with one detail attached: "This is Danny, he's new at Lincoln too." One detail is all two strangers need to keep talking after you walk away.

That's a real skill, and hardly anyone your age has it. It costs you nothing and it's noticed by every adult in the building.

If the dread around this is big enough that you're skipping things you actually want to go to, tell your mom or dad, or a school counselor, or your youth leader. Plenty of people carry that, and there's help for it. You won't be in trouble for saying so.

In a year or two you'll be one of the people already in the room. Someone will come through that door and stand there, hands empty, scanning for anyone he recognizes. You'll know exactly what that feels like.

Go get him.

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Ade Fisher

Young Men

Teaches the trades intake at a community college. Writes the manual he wishes his students arrived with.